Libgdx: ์•ˆ๋…•ํ•˜์„ธ์š”, PerspectiveCamera๋ฅผ Stage ๊ทธ๋ฃน ๋ฐฐ์šฐ๋กœ ์‚ฌ์šฉํ•˜๋Š” ๋ฐฉ๋ฒ•์„ ์•Œ๋ ค์ฃผ์„ธ์š”.

์— ๋งŒ๋“  2017๋…„ 04์›” 01์ผ  ยท  3์ฝ”๋ฉ˜ํŠธ  ยท  ์ถœ์ฒ˜: libgdx/libgdx

์•ˆ๋…•ํ•˜์„ธ์š”, PerspectiveCamera๋ฅผ Stage ๊ทธ๋ฃน ๋ฐฐ์šฐ๋กœ ์‚ฌ์šฉํ•˜๋Š” ๋ฐฉ๋ฒ•์„ ์•Œ๋ ค์ฃผ์„ธ์š”.
๊ณ ๋งˆ์›Œ .

์‚ฌ์šฉ์ค‘์ธ๋ฐ ๋ณด์—ฌ๋“œ๋ฆด์ˆ˜๊ฐ€ ์—†๋„ค์š”
์นด๋ฉ”๋ผ = ์ƒˆ๋กœ์šด PerspectiveCamera(70, 0, 1000);
FitViewport ๋ทฐํฌํŠธ = ์ƒˆ๋กœ์šด FitViewport(Gdx.graphics.getWidth(), Gdx.graphics.getHeight(), ์นด๋ฉ”๋ผ);
๋‹จ๊ณ„ = ์ƒˆ๋กœ์šด Stage3D(๋ทฐํฌํŠธ, ๋ฐฐ์น˜);

    camera.position.set(0, 0, 500);
    camera.near = 1f;
    camera.far = 10000;
    camera.lookAt(0,0,0);
    camera.translate(1280/2, 720/2, 200);


    group=new Group();
    view2D=new View2D();
    group.addActor(view2D);
    view3D=new View3D();

// group.addActor(view3D);
stage.addActor(๊ทธ๋ฃน);

๊ฐ€์žฅ ์œ ์šฉํ•œ ๋Œ“๊ธ€

์ด๋Ÿฌํ•œ ์งˆ๋ฌธ์— ๋Œ€ํ•ด์„œ๋Š” ํฌ๋Ÿผ์ด๋‚˜ irc๋ฅผ ์‚ฌ์šฉํ•˜์‹ญ์‹œ์˜ค.

๋ชจ๋“  3 ๋Œ“๊ธ€

์ด๋Ÿฌํ•œ ์งˆ๋ฌธ์— ๋Œ€ํ•ด์„œ๋Š” ํฌ๋Ÿผ์ด๋‚˜ irc๋ฅผ ์‚ฌ์šฉํ•˜์‹ญ์‹œ์˜ค.

์ด ๋ฌธ์ œ์— ์ง๋ฉดํ–ˆ์Šต๋‹ˆ๋‹ค. PerspectiveCamera๋ฅผ ์‚ฌ์šฉํ•˜๋Š” ๋ฐฉ๋ฒ•?

๊ฐ€์žฅ ์ข‹์€ ๋ฐฉ๋ฒ•์€ ๋””์Šค์ฝ”๋“œ์— ์ฐธ์—ฌํ•˜์—ฌ ๋„์›€์„ ์š”์ฒญํ•˜๋Š” ๊ฒƒ์ž…๋‹ˆ๋‹ค. ๊ฑฐ๊ธฐ์— 3D ์ฑ„๋„์ด ์žˆ์Šต๋‹ˆ๋‹ค.

์ด ํŽ˜์ด์ง€๊ฐ€ ๋„์›€์ด ๋˜์—ˆ๋‚˜์š”?
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