React-native-onesignal: 任务 ':react-native-onesignal:processReleaseResources' 执行失败

创建于 2018-06-03  ·  36评论  ·  资料来源: OneSignal/react-native-onesignal

描述:

"react-native-onesignal": "^3.2.4""react-native": "0.55.4"会产生以下构建错误,

任务 ':react- native -
错误:包名称为“com.google.android.gms.license”的库不止一个

我遵循了官方网站上的所有设置步骤,包括https://documentation.onesignal.com/docs/react-native-sdk-setup#section -adding-the-gradle-plugin

同样如.../node_modules/react-native-onesignal/android/build.gradle的页脚评论中所述,我尝试将以下部分添加到.../android/app/build.gradle \:-

plugins { id 'com.onesignal.androidsdk.onesignal-gradle-plugin' version '0.8.1' }

apply plugin: 'com.onesignal.androidsdk.onesignal-gradle-plugin'

但它没有任何区别。

最有用的评论

我不得不再做一项改变。 我在gradle-wrapper.properties改为distributionUrl=https\://services.gradle.org/distributions/gradle-4.1-all.zip gradle-wrapper.properties ,它起作用了。 compileSdkVersion 为 23,buildToolsVersion 为 23.0.1

所有36条评论

@avin3sh您使用的是旧版本的 OneSignal Gradle 插件。

请尝试使用新版本,请删除旧的 Gradle 插件并以相同的方式添加新插件(在app/build.gradle顶部):

buildscript {
    repositories {
        maven { url 'https://plugins.gradle.org/m2/'}
    }
    dependencies {
        classpath 'gradle.plugin.com.onesignal:onesignal-gradle-plugin:[0.10.0, 0.99.99]'
    }
}
apply plugin: 'com.onesignal.androidsdk.onesignal-gradle-plugin'

@Nightsd01感谢提供解决方案,
我也有这个问题,但是没用,还是出现这个错误

也发生在我身上。 我已经尝试了最新的 gradle 插件,固定 firebase 库版本,同时从 android 插件中排除 gcm 组,将所有 firebase 库更新到版本 15,但到目前为止还没有运气。 这是我得到的最后一个错误: https://github.com/OneSignal/OneSignal-Android-SDK/issues/298 ,但无法越过那个错误。

这是我的react-native info 。 有什么不合适的地方吗?

Environment:
  OS: macOS High Sierra 10.13
  Node: 10.3.0
  Yarn: 1.7.0
  npm: 6.1.0
  Watchman: 4.7.0
  Xcode: Not Found
  Android Studio: 2.3 AI-162.4069837

Packages: (wanted => installed)
  react: 16.3.1 => 16.3.1
  react-native: ~0.55.2 => 0.55.4

同样在这里。 我也收到同样的错误。 我已经尝试了上述解决方案,但对我不起作用。
任何人都可以帮忙吗?

@Nightsd01我已经将这些行添加到我的build.gradle但我仍然面临这个问题。

您(或其他任何面临此问题的人)能否向我们提供您正在使用的所有依赖项? 你可以发布你的package.json

另外,对于遇到此问题的任何人,请复制并粘贴您的app/build.gradle文件。 具体来说,我们想知道以下一些参数: compileSdkVersionbuildToolsVersionminSdkVersiontargetSdkVersion

我有同样的问题,这是我的 package.json

{
  "dependencies": {
    "native-base": "^2.4.3",
    "react": "16.3.2",
    "react-native": "0.55.3",
    "react-native-cookies": "^3.2.0",
    "react-native-elements": "^0.19.1",
    "react-native-haptic-feedback": "^1.1.0",
    "react-native-iphone-x-helper": "^1.0.3",
    "react-native-navigation": "^1.1.452",
    "react-native-onesignal": "^3.2.3",
    "react-native-scrollable-tab-view": "^0.8.0",
    "react-native-share": "^1.0.27",
    "react-native-vector-icons": "^4.6.0",
    "react-native-wkwebview-reborn": "^1.20.0",
    "react-native-xml2js": "^1.0.3",
    "react-redux": "^5.0.7",
    "redux": "^4.0.0",
    "redux-logger": "^3.0.6",
    "redux-persist": "^5.9.1",
    "redux-thunk": "^2.2.0",
    "rn-sliding-up-panel": "^1.2.0",
    "url-parse": "^1.4.0"
  },
  "devDependencies": {
    "babel-jest": "22.4.3",
    "babel-preset-react-native": "4.0.0",
    "jest": "22.4.3",
    "react-native-dotenv": "^0.1.1",
    "react-test-renderer": "16.3.1"
  },
  "jest": {
    "preset": "react-native"
  }
}

这是其他参数的详细信息

compileSdkVersion 23
    buildToolsVersion "23.0.1"

    defaultConfig {
        minSdkVersion 16
        targetSdkVersion 22
        versionCode 1
        versionName "1.0"
        ndk {
            abiFilters "armeabi-v7a", "x86"
        }
    }

不再有我的 build.gradle 文件,但尝试将所有内容设置为 > 版本 23 或版本 26 并且无法让它们中的任何一个工作

终于拿到了这个作品
通过删除https://documentation.onesignal.com/docs/react-native-sdk-setup#section -adding-the-gradle-plugin
并在 app/build.gradle 中插入compile "com.google.android.gms:play-services-base:12.0.1"

并在 android/build.gradle 中添加 google(),如下所示

buildscript {
repositories {
google()
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:3.0.1'
}
}

allprojects {
repositories {
google()
mavenLocal()
jcenter()
maven {
url "$rootDir/../node_modules/react-native/android"
}
}
}

@neo125874你的 compileSdkVersion 和 buildToolsVersion 是什么版本?

我不得不再做一项改变。 我在gradle-wrapper.properties改为distributionUrl=https\://services.gradle.org/distributions/gradle-4.1-all.zip gradle-wrapper.properties ,它起作用了。 compileSdkVersion 为 23,buildToolsVersion 为 23.0.1

@Nightsd01

这是我的 package.json 的内容

"dependencies": {
    "native-base": "^2.3.9",
    "react": "16.3.1",
    "react-native": "0.55.4",
    "react-native-onesignal": "^3.2.4",
    "react-native-router-flux": "^4.0.0-beta.28",
    "react-native-smart-splash-screen": "^2.3.5"
  },
  "devDependencies": {
    "babel-jest": "22.4.1",
    "babel-preset-react-native": "4.0.0",
    "jest": "22.4.2",
    "react-test-renderer": "16.2.0"
  },
  "jest": {
    "preset": "react-native"
  }

这是app/build.gradle

应用插件:“com.android.application”

buildscript {
    repositories {
        maven { url 'https://plugins.gradle.org/m2/' } // Gradle Plugin Portal 
    }
    dependencies {
        classpath 'gradle.plugin.com.onesignal:onesignal-gradle-plugin:[0.10.0, 0.99.99]'
    }
}

apply plugin: 'com.onesignal.androidsdk.onesignal-gradle-plugin'
import com.android.build.OutputFile

project.ext.react = [
    entryFile: "index.js"
]

apply from: "../../node_modules/react-native/react.gradle"

def enableProguardInReleaseBuilds = false

android {
    compileSdkVersion 23
    buildToolsVersion "23.0.1"

    //compileSdkVersion 27 //made no difference
    //buildToolsVersion "27.0.1" //made no difference

    defaultConfig {
        applicationId "com.fpapp"
        minSdkVersion 16
        targetSdkVersion 22
        versionCode 1
        versionName "1.0"
        ndk {
            abiFilters "armeabi-v7a", "x86"
        }
    }
    splits {
        abi {
            reset()
            enable enableSeparateBuildPerCPUArchitecture
            universalApk false  // If true, also generate a universal APK
            include "armeabi-v7a", "x86"
        }
    }
    buildTypes {
        release {
            minifyEnabled enableProguardInReleaseBuilds
            proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
        }
    }
    // applicationVariants are e.g. debug, release
    applicationVariants.all { variant ->
        variant.outputs.each { output ->
            // For each separate APK per architecture, set a unique version code as described here:
            // http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
            def versionCodes = ["armeabi-v7a":1, "x86":2]
            def abi = output.getFilter(OutputFile.ABI)
            if (abi != null) {  // null for the universal-debug, universal-release variants
                output.versionCodeOverride =
                        versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
            }
        }
    }
}

dependencies {
    compile project(':react-native-smart-splash-screen')
    compile project(':react-native-onesignal')
    compile fileTree(dir: "libs", include: ["*.jar"])
    compile "com.android.support:appcompat-v7:23.0.1"
    compile "com.facebook.react:react-native:+"  // From node_modules
    //compile "com.google.android.gms:play-services-base:12.0.1" //github onesignal experiment
}

// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
    from configurations.compile
    into 'libs'
}

我曾尝试使用推荐和默认的 buildTool 和 CompileSdk,但没有任何区别。

@neo125874您的修改以及@dhamaniasadgradle-wrapper.properties的建议更改有效!

@dhamaniasad我试过 23 或 26 可以正常工作,很高兴听到你成功了!
@ avin3sh 恭喜! 这似乎与谷歌播放服务有关。

@avin3sh @dhamaniasad我已按照您的建议尝试过,但收到此错误

配置项目“:app”时出现问题。

未能通知项目评估侦听器。
com.android.build.gradle.tasks.factory.AndroidJavaCompile.setDependencyCacheDir(Ljava/io/File;)V

请帮我解决这个提前谢谢

我的app/build.gradle

buildscript {
    repositories {
        maven { url 'https://plugins.gradle.org/m2/' } // Gradle Plugin Portal
    }
    dependencies {
        classpath 'gradle.plugin.com.onesignal:onesignal-gradle-plugin:[0.10.0, 0.99.99]'
    }
}

apply plugin: 'com.onesignal.androidsdk.onesignal-gradle-plugin'
apply plugin: "com.android.application"

import com.android.build.OutputFile

/**
 * The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
 * and bundleReleaseJsAndAssets).
 * These basically call `react-native bundle` with the correct arguments during the Android build
 * cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
 * bundle directly from the development server. Below you can see all the possible configurations
 * and their defaults. If you decide to add a configuration block, make sure to add it before the
 * `apply from: "../../node_modules/react-native/react.gradle"` line.
 *
 * project.ext.react = [
 *   // the name of the generated asset file containing your JS bundle
 *   bundleAssetName: "index.android.bundle",
 *
 *   // the entry file for bundle generation
 *   entryFile: "index.android.js",
 *
 *   // whether to bundle JS and assets in debug mode
 *   bundleInDebug: false,
 *
 *   // whether to bundle JS and assets in release mode
 *   bundleInRelease: true,
 *
 *   // whether to bundle JS and assets in another build variant (if configured).
 *   // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
 *   // The configuration property can be in the following formats
 *   //         'bundleIn${productFlavor}${buildType}'
 *   //         'bundleIn${buildType}'
 *   // bundleInFreeDebug: true,
 *   // bundleInPaidRelease: true,
 *   // bundleInBeta: true,
 *
 *   // whether to disable dev mode in custom build variants (by default only disabled in release)
 *   // for example: to disable dev mode in the staging build type (if configured)
 *   devDisabledInStaging: true,
 *   // The configuration property can be in the following formats
 *   //         'devDisabledIn${productFlavor}${buildType}'
 *   //         'devDisabledIn${buildType}'
 *
 *   // the root of your project, i.e. where "package.json" lives
 *   root: "../../",
 *
 *   // where to put the JS bundle asset in debug mode
 *   jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
 *
 *   // where to put the JS bundle asset in release mode
 *   jsBundleDirRelease: "$buildDir/intermediates/assets/release",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in debug mode
 *   resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in release mode
 *   resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
 *
 *   // by default the gradle tasks are skipped if none of the JS files or assets change; this means
 *   // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
 *   // date; if you have any other folders that you want to ignore for performance reasons (gradle
 *   // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
 *   // for example, you might want to remove it from here.
 *   inputExcludes: ["android/**", "ios/**"],
 *
 *   // override which node gets called and with what additional arguments
 *   nodeExecutableAndArgs: ["node"],
 *
 *   // supply additional arguments to the packager
 *   extraPackagerArgs: []
 * ]
 */

project.ext.react = [
    entryFile: "index.js"
]

apply from: "../../node_modules/react-native/react.gradle"

/**
 * Set this to true to create two separate APKs instead of one:
 *   - An APK that only works on ARM devices
 *   - An APK that only works on x86 devices
 * The advantage is the size of the APK is reduced by about 4MB.
 * Upload all the APKs to the Play Store and people will download
 * the correct one based on the CPU architecture of their device.
 */
def enableSeparateBuildPerCPUArchitecture = false

/**
 * Run Proguard to shrink the Java bytecode in release builds.
 */
def enableProguardInReleaseBuilds = false

android {
    compileSdkVersion 23
    buildToolsVersion "23.0.1"

    defaultConfig {
        applicationId "com.onesignal"
        minSdkVersion 16
        targetSdkVersion 22
        versionCode 1
        versionName "1.0"
        ndk {
            abiFilters "armeabi-v7a", "x86"
        }
    }
    splits {
        abi {
            reset()
            enable enableSeparateBuildPerCPUArchitecture
            universalApk false  // If true, also generate a universal APK
            include "armeabi-v7a", "x86"
        }
    }
    buildTypes {
        release {
            minifyEnabled enableProguardInReleaseBuilds
            proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
        }
    }
    // applicationVariants are e.g. debug, release
    applicationVariants.all { variant ->
        variant.outputs.each { output ->
            // For each separate APK per architecture, set a unique version code as described here:
            // http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
            def versionCodes = ["armeabi-v7a":1, "x86":2]
            def abi = output.getFilter(OutputFile.ABI)
            if (abi != null) {  // null for the universal-debug, universal-release variants
                output.versionCodeOverride =
                        versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
            }
        }
    }
}

dependencies {
    compile project(':react-native-onesignal')
    compile fileTree(dir: "libs", include: ["*.jar"])
    compile "com.android.support:appcompat-v7:23.0.1"
    compile "com.facebook.react:react-native:+"  // From node_modules
    compile "com.google.android.gms:play-services-base:12.0.1" //github onesignal experiment
}

// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
    from configurations.compile
    into 'libs'
}

我的毕业

// Top-level build file where you can add configuration options common to all sub-projects/modules.

buildscript {
    repositories {
        jcenter()
        google()
    }
    dependencies {
        classpath 'com.android.tools.build:gradle:2.2.3'

        // NOTE: Do not place your application dependencies here; they belong
        // in the individual module build.gradle files
    }
}

allprojects {
    repositories {
        mavenLocal()
        jcenter()
        google()
        maven {
            // All of React Native (JS, Obj-C sources, Android binaries) is installed from npm
            url "$rootDir/../node_modules/react-native/android"
        }
    }
}
`

package.json
`{
  "name": "onesignal",
  "version": "0.1.0",
  "private": true,
  "devDependencies": {
    "babel-preset-react-native-stage-0": "^1.0.1",
    "jest": "^23.1.0",
    "jest-react-native": "^18.0.0",
    "react-test-renderer": "16.3.1"
  },
  "scripts": {
    "start": "react-native start",
    "android": "react-native run-android",
    "ios": "react-native run-ios",
    "test": "jest"
  },
  "jest": {
    "preset": "react-native"
  },
  "dependencies": {
    "react": "16.3.1",
    "react-native": "~0.55.2",
    "react-native-onesignal": "^3.2.4"
  }
}

@avin3sh @dhamaniasad我可以得到你项目的 repo 来比较吗?

@Nightsd01请帮忙

@davekedar您是否更新了 gradle 包装器版本?
如果是这样,您需要从以下位置更新您的 gradle 文件依赖项
classpath 'com.android.tools.build:gradle:2.2.3'

classpath 'com.android.tools.build:gradle:4.4' (或您使用的任何版本)

这是我提到的文章,使其工作。 https://medium.com/@chuckyong_3313/react -native-android-build-compilation-issue-with-google-play-api-for-android-v12-0-0-ccb2f1a0fb9c

@ashishmusale哪个是您的 android studio 版本? 我已经升级了工作室版本 3.1.3

gradle-wrapper.properties

#Fri Jun 08 10:09:57 IST 2018
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-4.4-all.zip

app/build.gradle

buildscript {
    repositories {
        maven { url 'https://plugins.gradle.org/m2/' } // Gradle Plugin Portal
    }
    dependencies {
        classpath 'gradle.plugin.com.onesignal:onesignal-gradle-plugin:[0.10.0, 0.99.99]'
    }
}

apply plugin: 'com.onesignal.androidsdk.onesignal-gradle-plugin'

apply plugin: "com.android.application"

import com.android.build.OutputFile

/**
 * The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
 * and bundleReleaseJsAndAssets).
 * These basically call `react-native bundle` with the correct arguments during the Android build
 * cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
 * bundle directly from the development server. Below you can see all the possible configurations
 * and their defaults. If you decide to add a configuration block, make sure to add it before the
 * `apply from: "../../node_modules/react-native/react.gradle"` line.
 *
 * project.ext.react = [
 *   // the name of the generated asset file containing your JS bundle
 *   bundleAssetName: "index.android.bundle",
 *
 *   // the entry file for bundle generation
 *   entryFile: "index.android.js",
 *
 *   // whether to bundle JS and assets in debug mode
 *   bundleInDebug: false,
 *
 *   // whether to bundle JS and assets in release mode
 *   bundleInRelease: true,
 *
 *   // whether to bundle JS and assets in another build variant (if configured).
 *   // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
 *   // The configuration property can be in the following formats
 *   //         'bundleIn${productFlavor}${buildType}'
 *   //         'bundleIn${buildType}'
 *   // bundleInFreeDebug: true,
 *   // bundleInPaidRelease: true,
 *   // bundleInBeta: true,
 *
 *   // whether to disable dev mode in custom build variants (by default only disabled in release)
 *   // for example: to disable dev mode in the staging build type (if configured)
 *   devDisabledInStaging: true,
 *   // The configuration property can be in the following formats
 *   //         'devDisabledIn${productFlavor}${buildType}'
 *   //         'devDisabledIn${buildType}'
 *
 *   // the root of your project, i.e. where "package.json" lives
 *   root: "../../",
 *
 *   // where to put the JS bundle asset in debug mode
 *   jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
 *
 *   // where to put the JS bundle asset in release mode
 *   jsBundleDirRelease: "$buildDir/intermediates/assets/release",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in debug mode
 *   resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in release mode
 *   resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
 *
 *   // by default the gradle tasks are skipped if none of the JS files or assets change; this means
 *   // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
 *   // date; if you have any other folders that you want to ignore for performance reasons (gradle
 *   // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
 *   // for example, you might want to remove it from here.
 *   inputExcludes: ["android/**", "ios/**"],
 *
 *   // override which node gets called and with what additional arguments
 *   nodeExecutableAndArgs: ["node"],
 *
 *   // supply additional arguments to the packager
 *   extraPackagerArgs: []
 * ]
 */

project.ext.react = [
    entryFile: "index.js"
]

apply from: "../../node_modules/react-native/react.gradle"

/**
 * Set this to true to create two separate APKs instead of one:
 *   - An APK that only works on ARM devices
 *   - An APK that only works on x86 devices
 * The advantage is the size of the APK is reduced by about 4MB.
 * Upload all the APKs to the Play Store and people will download
 * the correct one based on the CPU architecture of their device.
 */
def enableSeparateBuildPerCPUArchitecture = false

/**
 * Run Proguard to shrink the Java bytecode in release builds.
 */
def enableProguardInReleaseBuilds = false

android {
    compileSdkVersion 27
    buildToolsVersion '27.0.3'

    defaultConfig {
        applicationId "com.nesignal"
        minSdkVersion 16
        targetSdkVersion 22
        versionCode 1
        versionName "1.0"
        ndk {
            abiFilters "armeabi-v7a", "x86"
        }
    }
    splits {
        abi {
            reset()
            enable enableSeparateBuildPerCPUArchitecture
            universalApk false  // If true, also generate a universal APK
            include "armeabi-v7a", "x86"
        }
    }
    buildTypes {
        release {
            minifyEnabled enableProguardInReleaseBuilds
            proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
        }
    }
    // applicationVariants are e.g. debug, release
    applicationVariants.all { variant ->
        variant.outputs.each { output ->
            // For each separate APK per architecture, set a unique version code as described here:
            // http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
            def versionCodes = ["armeabi-v7a":1, "x86":2]
            def abi = output.getFilter(OutputFile.ABI)
            if (abi != null) {  // null for the universal-debug, universal-release variants
                output.versionCodeOverride =
                        versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
            }
        }
    }
}

dependencies {
    compile project(':react-native-onesignal')
    compile fileTree(dir: "libs", include: ["*.jar"])
    compile "com.android.support:appcompat-v7:23.0.1"
    compile "com.facebook.react:react-native:+"  // From node_modules
}

// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
    from configurations.compile
    into 'libs'
}

android/build.gradle

// Top-level build file where you can add configuration options common to all sub-projects/modules.

buildscript {
    repositories {
        jcenter()
        google()
    }
    dependencies {
        classpath 'com.android.tools.build:gradle:3.1.3'
        classpath 'com.android.tools.build:gradle:3.0.1'
        classpath 'com.google.gms:google-services:3.2.0'

        // NOTE: Do not place your application dependencies here; they belong
        // in the individual module build.gradle files
    }
}

allprojects {
    repositories {
        mavenLocal()
        jcenter()
        maven {
            // All of React Native (JS, Obj-C sources, Android binaries) is installed from npm
            url "$rootDir/../node_modules/react-native/android"
        }
    }
}

ext {
    googlePlayServicesVersion = '11.8.0'
    compileSdkVersion = 27
    buildToolsVersion = '27.0.3'
    supportLibrariesVersion = '27.1.0'
}
// Force sub libs to use the compile sdk & build tools version
subprojects { subproject ->
    afterEvaluate{
        if((subproject.plugins.hasPlugin('android') || subproject.plugins.hasPlugin('android-library'))) {
            android {
                compileSdkVersion rootProject.ext.compileSdkVersion
                buildToolsVersion rootProject.ext.buildToolsVersion
            }
        }
    }
}

并得到错误

找不到 firebase-messaging.jar (com.google.firebase:firebase-messaging:12.0.0)。
在以下位置搜索:
https://jcenter.bintray.com/com/google/firebase/firebase-messaging/12.0.0/firebase-messaging-12.0.0.jar

https://github.com/davekedar/onesignal-error.git这是我用于测试的存储库,您能帮忙解决吗?

提前致谢@ashishmusale @Nightsd01

@davekedar我无法编译您的项目

@davekedar我最近看到了一些问题,jcenter 不再解决 Google 库。 我建议将google()到您的allprojects { repositories { ... } }部分,以解决此错误。

allprojects {
    repositories {
        mavenLocal()
        google()
        jcenter()
        // ...
   }
}

@ashishmusale @jkasten2谢谢它现在正在工作。 但是,它没有在 One Signal 注册

这是我的 app.js

import React from 'react';
import { StyleSheet, Text, View } from 'react-native';
import OneSignal from 'react-native-onesignal'; // Import package from node modules

export default class App extends React.Component {
  state = {
    device : ''
  }
  componentWillMount() {
      OneSignal.init("206a6513-b453-4807-89c1-040389fa8dea");

      OneSignal.addEventListener('received', this.onReceived);
      OneSignal.addEventListener('opened', this.onOpened);
      OneSignal.addEventListener('ids', this.onIds);
  }
  componentWillUnmount() {
      OneSignal.removeEventListener('received', this.onReceived);
      OneSignal.removeEventListener('opened', this.onOpened);
      OneSignal.removeEventListener('ids', this.onIds);
  }
  onReceived(notification) {
      console.log("Notification received: ", notification);
  }
  onOpened(openResult) {
    console.log('Message: ', openResult.notification.payload.body);
    console.log('Data: ', openResult.notification.payload.additionalData);
    console.log('isActive: ', openResult.notification.isAppInFocus);
    console.log('openResult: ', openResult);
  }
  onIds(device) {
        this.setState({device: device})
  }
  render() {
    return (
      <View style={styles.container}>
        <Text>Open up App.js to start working on your app!</Text>
        <Text>Changes you make will automatically reload.</Text>
        <Text>Shake your phone to open the developer menu.</Text>
        <Text>Device Info : {this.state.device}</Text>
      </View>
    );
  }
}

const styles = StyleSheet.create({
  container: {
    flex: 1,
    backgroundColor: '#fff',
    alignItems: 'center',
    justifyContent: 'center',
  },
});

@ashishmusale如果您可以检查,我已经

一切顺利,谢谢大家

听到那个消息很开心!

任何人都可以给我一个完全配置的项目,运行良好......我被困了2天。 没有什么对我有用..........plz

@nahidmbstu告诉我你卡在哪里每个人都有很奇怪的问题,让我们尝试为你解决它

我是 3.1.4 上的 gcm lincence 错误,当我尝试这个 repo 中的示例项目时,它不起作用......我需要一些配置好的项目,通知工作......

在设备 ID 上获取 Push token null................. @davekedar 。 在一个信号仪表板上也收到 google play 服务初始化错误。

@nahidmbstu你有没有尝试建立一个新的新项目?

谢谢,我在使用 google play 服务时遇到了问题,这就是它造成的原因。 我已经解决了它
https://github.com/geektimecoil/react-native-onesignal/issues/387

@nahidmbstu很棒

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