Godot: ์ƒˆ ํ…Œ๋งˆ: ๋‚˜๋ฌด ๋Œ์–ด์„œ ๋†“๊ธฐ ์‹œ๊ฐ์  ๋„์šฐ๋ฏธ๊ฐ€ ๊ฑฐ์˜ ํ‘œ์‹œ๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค.

์— ๋งŒ๋“  2017๋…„ 05์›” 07์ผ  ยท  1๋…ผํ‰  ยท  ์ถœ์ฒ˜: godotengine/godot

์šด์˜ ์ฒด์ œ ๋˜๋Š” ์žฅ์น˜ - Godot ๋ฒ„์ „:
๋ฆฌ๋ˆ…์Šค - ๋งˆ์Šคํ„ฐ

๋ฌธ์ œ ์„ค๋ช…:
SceneTree ์ฃผ์œ„์—์„œ ๋…ธ๋“œ๋ฅผ ๋“œ๋ž˜๊ทธํ•˜๋ฉด ์ฐพ๊ธฐ ์–ด๋ ค์šด ๋งค์šฐ ๊ฐ€๋Š” ๊ฒ€์€์ƒ‰ ์„ /์ƒ์ž๊ฐ€ ๊ทธ๋ ค์ง‘๋‹ˆ๋‹ค.

tree_dnd

enhancement editor usability

๊ฐ€์žฅ ์œ ์šฉํ•œ ๋Œ“๊ธ€

peek 2017-05-07 16-04

์ด๊ฒƒ์€ ๋ฐ์€ ์ƒ‰์ƒ ์„ค์ •์ด ์ ์šฉ๋œ #8631์˜ ํ˜„์žฌ ์ƒํƒœ์ž…๋‹ˆ๋‹ค.

>๋ชจ๋“  ๋Œ“๊ธ€

peek 2017-05-07 16-04

์ด๊ฒƒ์€ ๋ฐ์€ ์ƒ‰์ƒ ์„ค์ •์ด ์ ์šฉ๋œ #8631์˜ ํ˜„์žฌ ์ƒํƒœ์ž…๋‹ˆ๋‹ค.

์ด ํŽ˜์ด์ง€๊ฐ€ ๋„์›€์ด ๋˜์—ˆ๋‚˜์š”?
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