Three.js: THREE.deg(rad) ๋ฐ THREE.rad(deg) ํ•จ์ˆ˜๋ฅผ ์ถ”๊ฐ€ํ•˜์—ฌ ๊ฐ’์„ ๋ณ€ํ™˜ํ•ฉ๋‹ˆ๋‹ค.

์— ๋งŒ๋“  2016๋…„ 08์›” 08์ผ  ยท  6์ฝ”๋ฉ˜ํŠธ  ยท  ์ถœ์ฒ˜: mrdoob/three.js

์•ฝ๊ฐ„์˜ ์ฝ”๋“œ๊ฐ€ ํ•„์š”ํ•˜์ง€๋งŒ ์œ ์šฉํ•ฉ๋‹ˆ๋‹ค.
image

๊ฐ€์žฅ ์œ ์šฉํ•œ ๋Œ“๊ธ€

์ด๋Ÿฌํ•œ ๋ฐฉ๋ฒ•์€ ์ด๋ฏธ ์‚ฌ์šฉ ๊ฐ€๋Šฅํ•ฉ๋‹ˆ๋‹ค.

var radians = THREE.Math.degToRad( degrees );
var degrees = THREE.Math.radToDeg( radians );

๋ชจ๋“  6 ๋Œ“๊ธ€

๋˜๋Š” ๋งค์šฐ ์ผ๋ฐ˜์ ์ธ ์ž‘์—…์ธ ํ•˜๋‚˜์˜ ํ•จ์ˆ˜๋งŒ ์ƒ์„ฑํ•ฉ๋‹ˆ๋‹ค.

THREE.deg( deg ) // returns rad

geometry.rotateY( THREE.deg( 90 ) )

์ด๋Ÿฌํ•œ ๋ฐฉ๋ฒ•์€ ์ด๋ฏธ ์‚ฌ์šฉ ๊ฐ€๋Šฅํ•ฉ๋‹ˆ๋‹ค.

var radians = THREE.Math.degToRad( degrees );
var degrees = THREE.Math.radToDeg( radians );

์ด๋Ÿฌํ•œ ๋ฐฉ๋ฒ•์€ ์ด๋ฏธ ์‚ฌ์šฉ ๊ฐ€๋Šฅํ•ฉ๋‹ˆ๋‹ค.

์•Œ์•„์š”!

์˜ˆ์œ ๊ตฌ๋ฌธ์— ALIAS๋ฅผ ๋งŒ๋“ญ๋‹ˆ๋‹ค.

THREE.deg = function( deg ) {
  return THREE.Math.degToRad( deg );
}

@WestLangley ์•ˆ๋…•ํ•˜์„ธ์š”!

three.js๋Š” ์ˆ˜ํ•™ ๋ผ์ด๋ธŒ๋Ÿฌ๋ฆฌ๊ฐ€ ์•„๋‹™๋‹ˆ๋‹ค...

๋Œ€์‹  ๋‹ค์Œ๊ณผ ๊ฐ™์€ ์ฝ”๋“œ๋ฅผ ์ž‘์„ฑํ•˜๋Š” ๊ฒƒ์ด ์ข‹์Šต๋‹ˆ๋‹ค.

geometry.rotateY( 90 * THREE.Math.DEG2RAD );
์ด ํŽ˜์ด์ง€๊ฐ€ ๋„์›€์ด ๋˜์—ˆ๋‚˜์š”?
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