Three.js: ๋ณ€ํ™˜ ์„ธ๊ณ„ ์ขŒํ‘œ object3D ์ขŒํ‘œ

์— ๋งŒ๋“  2012๋…„ 01์›” 05์ผ  ยท  3์ฝ”๋ฉ˜ํŠธ  ยท  ์ถœ์ฒ˜: mrdoob/three.js

์•ˆ๋…•ํ•˜์„ธ์š”,

๋‚ด๊ฐ€ ๊ด€๋ฆฌํ•˜์ง€ ๋ชปํ•˜๋Š” ๊ฒƒ์€ ์—ฌ๋Ÿฌ ๋‹ค๋ฅธ object3D์˜ ์ž์‹์ด ๋  ์ˆ˜์žˆ๋Š” object3D์˜ ์„ธ๊ณ„ ์ขŒํ‘œ (์œ„์น˜ ๋ฐ ํšŒ์ „)๋ฅผ ๊ฒฐ์ •ํ•˜๋Š” ๊ฒƒ์ž…๋‹ˆ๋‹ค.

๋‚ด ์‘์šฉ ํ”„๋กœ๊ทธ๋žจ์—๋Š” ๋ณ€ํ™˜ ๋ฐ ํšŒ์ „ ํ•  ์ˆ˜์žˆ๋Š” 3D ๋ชจ๋ธ์„ ํฌํ•จํ•œ ์–ด์…ˆ๋ธ”๋ฆฌ ๋ฐ ํ•˜์œ„ ์–ด์…ˆ๋ธ”๋ฆฌ๊ฐ€ ์žˆ์Šต๋‹ˆ๋‹ค. object3D์˜ ์œ„์น˜ ๋ฐ ํšŒ์ „ ๊ฐ’์€ ๋ถ€๋ชจ์— ์ƒ๋Œ€์ ์ด์ง€๋งŒ ํ•ด๋‹น object3D์˜ ์ ˆ๋Œ€ ๊ฐ’๋„ ํ‘œ์‹œ ํ•  ์ˆ˜ ์žˆ๊ธฐ๋ฅผ ๋ฐ”๋ž๋‹ˆ๋‹ค.

๋ถ€๋ชจ์˜ ๋ฒˆ์—ญ ๋งŒ ๊ด€๋ จ ๋  ๋•Œ ์œ„์น˜์— ๋Œ€ํ•œ ์ด๋™์ผ ๋ฟ์ด๋ฏ€๋กœ ์ ˆ๋Œ€ ๊ฐ’์„ ์ •์˜ํ•˜๊ธฐ๊ฐ€ ๋งค์šฐ ์‰ฝ์Šต๋‹ˆ๋‹ค.ํ•˜์ง€๋งŒ ํšŒ์ „๋„ ํฌํ•จ๋˜์–ด์žˆ์„ ๋•Œ ์ข€ ์žƒ์–ด๋ฒ„๋ฆฐ ๊ฒƒ์ž…๋‹ˆ๋‹ค!

์‹œ๊ฐ„ ๋‚ด ์ค˜์„œ ๊ณ ๋งˆ์›Œ.

Question

๋ชจ๋“  3 ๋Œ“๊ธ€

var worldPosition = object.matrixWorld.getPosition();

์ด๊ฒƒ์€ ๊ฐ์ฒด์˜ ์„ธ๊ณ„ ์œ„์น˜๋ฅผ GETSํ•ฉ๋‹ˆ๋‹ค. ๋ฌผ์ฒด์˜ ์„ธ๊ณ„ ์œ„์น˜๋ฅผ ์–ด๋–ป๊ฒŒ ์„ค์ •ํ•ฉ๋‹ˆ๊นŒ?

(Google ๊ฒฐ๊ณผ์— ์—ฌ์ „ํžˆ ํ‘œ์‹œ๋˜๋ฏ€๋กœ ์—…๋ฐ์ดํŠธ ์ค‘)
์œ„์˜ ๊ธฐ์ˆ ์€ ๋” ์ด์ƒ ์‚ฌ์šฉ๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค.

var worldPosition = new THREE.Vector3().setFromMatrixPosition(object.matrixWorld);

๋˜๋Š”

var worldPosition = new THREE.Vector3();
object.localToWorld(worldPosition);
์ด ํŽ˜์ด์ง€๊ฐ€ ๋„์›€์ด ๋˜์—ˆ๋‚˜์š”?
0 / 5 - 0 ๋“ฑ๊ธ‰