Three.js: cubeCamera.clear (renderer)๋ฅผ ํ˜ธ์ถœํ•˜๋ฉด ๊ฒฝ๊ณ  / ์˜ค๋ฅ˜๊ฐ€ ๋ฐœ์ƒํ•ฉ๋‹ˆ๋‹ค.

์— ๋งŒ๋“  2019๋…„ 03์›” 01์ผ  ยท  3์ฝ”๋ฉ˜ํŠธ  ยท  ์ถœ์ฒ˜: mrdoob/three.js

๋ฌธ์ œ์— ๋Œ€ํ•œ ์„ค๋ช…

๋ถ€๋ฆ„

var cubeCamera = new THREE.CubeCamera(0.1,1000,256);
cubeCamera.clear(renderer)

.activeCubeFace๊ฐ€ ์ด์ œ setRenderTarget์˜ ๋งค๊ฐœ ๋ณ€์ˆ˜๊ฐ€๋œ๋‹ค๋Š” ๊ฒฝ๊ณ ๋ฅผ ์ƒ์„ฑ ํ•œ ๋‹ค์Œ ํ›„์† webGL ์˜ค๋ฅ˜๋ฅผ ์ƒ์„ฑํ•ฉ๋‹ˆ๋‹ค. ์ด๊ฒƒ์€ CubeCamera ์ฝ”๋“œ๊ฐ€ ์ƒˆ๋กœ์šด ๋™์ž‘์„ ๋ฐ˜์˜ํ•˜๋„๋ก ์—…๋ฐ์ดํŠธ๋˜์ง€ ์•Š์€ ๊ฒƒ ๊ฐ™์Šต๋‹ˆ๋‹ค. ํ•จ์ˆ˜์˜ ๋‹ค์Œ ์ค„์ด

renderer.setRenderTarget( renderTarget );  : three.js line 40194

๊ทธ๋Ÿฌ๋‚˜ ๋‘ ๋ฒˆ์งธ ๋งค๊ฐœ ๋ณ€์ˆ˜๋กœ activeCubeFace๋ฅผ ์ „๋‹ฌํ•˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค.

๋ผ์ด๋ธŒ๋Ÿฌ๋ฆฌ์˜ ๋กœ์ปฌ ์‚ฌ๋ณธ์„ ๋งŒ๋“ค๊ณ  ๋ฌธ์ œ๊ฐ€๋˜๋Š” ํ˜ธ์ถœ ์‚ฌ์ดํŠธ๋ฅผ ๋‹ค์Œ๊ณผ ๊ฐ™์ด ๋ณ€๊ฒฝํ–ˆ์Šต๋‹ˆ๋‹ค.

    //renderTarget.activeCubeFace = i; //Don't do the bad thing..
    renderer.setRenderTarget( renderTarget, i ); //Do the right thing...

๊ทธ๋ฆฌ๊ณ  ๊ทธ๊ฒƒ์€ ๊ทธ๊ฒƒ์„ ๊ณ ์น˜๋Š” ๊ฒƒ ๊ฐ™์Šต๋‹ˆ๋‹ค.

https://jsfiddle.net/manthrax/gutwrs90/2/ <---- r102 ์žฌํ˜„
https://jsfiddle.net/manthrax/ehfjkvxq/ <---- dev ๋ธŒ๋žœ์น˜ ์žฌํ˜„

Three.js ๋ฒ„์ „
  • [x] ๊ฐœ๋ฐœ์ž
  • [x] r102
  • [] ...
๋ธŒ๋ผ์šฐ์ €
  • [x] ๋ชจ๋‘
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  • [] Firefox
  • [ ] ์ธํ„ฐ๋„ท ์ต์Šคํ”Œ๋กœ๋Ÿฌ
OS
  • [x] ๋ชจ๋‘
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ํ•˜๋“œ์›จ์–ด ์š”๊ตฌ ์‚ฌํ•ญ (๊ทธ๋ž˜ํ”ฝ ์นด๋“œ, VR ์žฅ์น˜ ๋“ฑ)

๋ชจ๋‘

๋ชจ๋“  3 ๋Œ“๊ธ€

๊ฐ์‚ฌ. PR์„ ์ œ์ถœํ•˜๊ณ  ์ˆ˜์ • ํ•˜์‹œ๊ฒ ์Šต๋‹ˆ๊นŒ?

์  ์žฅ,์ด ๋ฐฉ๋ฒ•์€ # 15808์—์„œ ๋ˆ„๋ฝ๋˜์—ˆ์Šต๋‹ˆ๋‹ค. ๊ธฐ๋ณธ์ ์œผ๋กœ CubeCamera.update() ์™€ ๊ฐ™์€ ์ˆ˜์ •์ด ํ•„์š”ํ•ฉ๋‹ˆ๋‹ค.

PR์ด ํ•„์š”ํ•˜๋‹ค๊ณ  ์ƒ๊ฐํ•ฉ๋‹ˆ๋‹ค. ๋น ์ง„ ๊ฒŒ ์žˆ์œผ๋ฉด ์•Œ๋ ค์ฃผ์„ธ์š” ..

์ด ํŽ˜์ด์ง€๊ฐ€ ๋„์›€์ด ๋˜์—ˆ๋‚˜์š”?
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