Open3d: Expose python binding for SetGlobalColorMap()

Created on 23 Jan 2020  ·  3Comments  ·  Source: intel-isl/Open3D

Context
The Visualization tutorials webpage shows how some keypress combinations can change the color map of the point cloud (_Shift + 0/1/2/3/4_)

Requirement
Is there a way to call this _SetGlobalColorMap()_ function via python? I would like to do this via code and not via a key press. I am specifically interested in the Gray Color Map

Other References

All 3 comments

That's actually a good suggestion. @qianyizh what do you think? Do we have a reason to not to expose these functions?

No, we should expose them for interface parity.

In Open3D 0.11, using the new rendering module, you can specify any colormap you like. You can see an example of this here: https://github.com/intel-isl/Open3D-ML/blob/master/examples/visualize.py

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