Facebook-sdk-for-unity: Remove LogWarning from polluting builds with warnings that are not warnings

Created on 13 Oct 2017  ·  6Comments  ·  Source: facebook/facebook-sdk-for-unity

There is a LogWarning in AndroidSupportLibraryResolver that seems to have been left there from 'printf debugging'. This pollutes build logs with warnings that are not warnings.

https://github.com/facebook/facebook-sdk-for-unity/blob/6de35292f9b592f90971a70515ee6256874f6a5f/Facebook.Unity.Editor/android/AndroidSupportLibraryResolver.cs#L107

Most helpful comment

Please fix this! DRIVING ME CRAZY

Imagine you start up your fresh beautiful error free Unity Project - your pride and joy,
then Facebook.Unity.Editor.dll comes along and spams you everytime you make some change that runs this damned dll.

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All 6 comments

Please fix this! DRIVING ME CRAZY

Imagine you start up your fresh beautiful error free Unity Project - your pride and joy,
then Facebook.Unity.Editor.dll comes along and spams you everytime you make some change that runs this damned dll.

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We just deleted the whole resolver directory and packaged everything ourselves. Embarrassing really, FB doesn't know what they doing at all. This is like high school grade coding...

https://github.com/dzhuowen Zhuowen Deng. Hi there =) @dzhuowen

Any update on this Facebook ?

None so far, just download the source and fix it yourself..

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