Three.js: Another FBX Loading Issue

Created on 3 Feb 2017  ·  3Comments  ·  Source: mrdoob/three.js

dwarf.zip
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Description of the problem

Another FBX ascii model not being loading in properly.

Issues with 'IndexToDirect'???

Three.js version
  • [x ] Dev
  • [ ] r82
  • [ ] ...
Browser
  • [x] All of them
  • [ ] Chrome
  • [ ] Firefox
  • [ ] Internet Explorer
OS
  • [x] All of them
  • [ ] Windows
  • [ ] Linux
  • [ ] Android
  • [ ] IOS
Hardware Requirements (graphics card, VR Device, ...)

All 3 comments

I'll take a look at it. On a separate note, thanks for providing a lot of needed testing for the new FBX loader 😄

Fixed in ( #10716 ).
FYI there's no material assigned to the mesh in the FBX file, which is why it shows up as the default blue color. Other than that, the PR seems to fix all issues with the model.

Thanks,

Np, will be adding more and more FBX issues as I come across them. Moving game from unity to JS :-)

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