Facebook-sdk-for-unity: v7.17.0 dll platforms setting error

Created on 28 Jun 2019  ·  6Comments  ·  Source: facebook/facebook-sdk-for-unity

Facebook.Unity.Android.dll
Facebook.Unity.iOS.dll
4 dlls in total, all set to 'Any Platform'

Most helpful comment

Flag the .dll in the Assets/FacebookSDK/Plugins/Android as Android and Assets/FacebookSDK/Plugins/IOS as IOS should solve
Schermata 2019-06-28 alle 16 02 48

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image
Image for reference, have the same issue

Flag the .dll in the Assets/FacebookSDK/Plugins/Android as Android and Assets/FacebookSDK/Plugins/IOS as IOS should solve
Schermata 2019-06-28 alle 16 02 48

Why are there two dlls for each platform?

I can't get this version to compile even in an empty blank project. Why are there duplicate .dll's? Deleting one set of them, from the appropriate folders causes build errors as well. This version seems dead out the door....

I fixed it by deleting the android dll from the iOS folder, and the iOS dll from the Android folder.

@OniTheC4t right

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