Godot: Godot๋Š” MSBuild๋ฅผ ์ฐพ์„ ์ˆ˜ ์—†์Šต๋‹ˆ๋‹ค.

์— ๋งŒ๋“  2019๋…„ 02์›” 03์ผ  ยท  1๋…ผํ‰  ยท  ์ถœ์ฒ˜: godotengine/godot

Godot ๋ฒ„์ „ :

919fa75803177d0dc8f03c16b6be1360140145e1 ๋ชจ๋…ธ

๋ฒ„์ „์„ ํฌํ•จํ•œ OS / ์žฅ์น˜ :

Ubuntu 18.10

๋ฌธ์ œ ์„ค๋ช… :

Godot๋Š” ๋‹ค์Œ ์˜ค๋ฅ˜์™€ ํ•จ๊ป˜ ํ”„๋กœ์ ํŠธ๋ฅผ ์—ด ๋•Œ ์ถฉ๋Œํ•ฉ๋‹ˆ๋‹ค.

WARNING: godot_icall_BuildInstance_get_MSBuildPath: Cannot find binary for 'MSBuild (Mono)'
   At: modules/mono/editor/godotsharp_builds.cpp:157.

Unhandled Exception:
System.IO.FileNotFoundException: Cannot find the MSBuild executable.
  at GodotSharpTools.Build.BuildInstance.GetMSBuildPath () [0x00013] in <3784b87b8dcf4df689003e241edd60cb>:0 
  at GodotSharpTools.Build.BuildInstance.Build (System.String loggerAssemblyPath, System.String loggerOutputDir, System.String[] customProperties) [0x0003d] in <3784b87b8dcf4df689003e241edd60cb>:0 

๊ทธ๋Ÿฌ๋‚˜ msbuild๊ฐ€ ์„ค์น˜๋˜์–ด์žˆ์–ด ํŽธ์ง‘๊ธฐ๋ฅผ ๋นŒ๋“œ ํ•  ์ˆ˜ ์žˆ๊ณ  ํ„ฐ๋ฏธ๋„์—์„œ ํ˜ธ์ถœ ํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

Microsoft (R) Build Engine version 16.0.0.0 for Mono
Copyright (C) Microsoft Corporation. All rights reserved.

MSBUILD : error MSB1003: Specify a project or solution file. The current working directory does not contain a project or solution file.
bug core mono

๊ฐ€์žฅ ์œ ์šฉํ•œ ๋Œ“๊ธ€

v3.1.1.stable.mono.official ์—์„œ ์—ฌ์ „ํžˆ์ด ๋ฌธ์ œ๊ฐ€ ๋ฐœ์ƒํ•ฉ๋‹ˆ๋‹ค. ํ•ด๊ฒฐ ๋˜์—ˆ์Šต๋‹ˆ๊นŒ?

๊ทธ msbuild๋ฅผ ์‚ฌ์šฉ ์‹คํ–‰ํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค ๋ฐœ๊ฒฌ dotnet msbuild ๋ณด๋‹ค๋Š” msbuild .

>๋ชจ๋“  ๋Œ“๊ธ€

v3.1.1.stable.mono.official ์—์„œ ์—ฌ์ „ํžˆ์ด ๋ฌธ์ œ๊ฐ€ ๋ฐœ์ƒํ•ฉ๋‹ˆ๋‹ค. ํ•ด๊ฒฐ ๋˜์—ˆ์Šต๋‹ˆ๊นŒ?

๊ทธ msbuild๋ฅผ ์‚ฌ์šฉ ์‹คํ–‰ํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค ๋ฐœ๊ฒฌ dotnet msbuild ๋ณด๋‹ค๋Š” msbuild .

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